After updating to Version 6 SR5 (6.5.18155.13161, 04.06.2018) it started to take long time to invert selection and hide objects. Is there any way to fix this?
Hello - I have not heard this before - is this the case with any file or just some?
-Pascal
Hi Pascal,
I checked again. This seems to be an issue with each file I work with. Even with very small files. It takes approximately 2 seconds for the task to complete while Iâm sure it was much faster before the update. I donât think itâs an hardware issue. I installed a plug-in recently but this was after the issue started to occur. I also recently get black viewport every time I start. I get 3 of 4 viewports blacked as seen in the screenshot. They function normally after I click on a viewport and zoom in or out. I am also attaching my hardware list, I am using a Quadro K2200. Thank you for your response. Please let me know if I can do something to help diagnosing the issue.
Can you run the command SystemInfo inside Rhino and post the results?
Here it is:
Rhino 6 SR5 2018-6-4 (Rhino 6, 6.5.18155.13161, Git hash:master @ 0e00e118078ee9a651d609817f672fb0ed8e83bf)
Licence type: Commercial, build 2018-06-04
License details: LAN Zoo Network Node
Windows 7 SP1 (Physical RAM: 16Gb)
Machine name: CAGLAR
Quadro K2200/PCIe/SSE2 (OpenGL ver:4.6.0 NVIDIA 388.13)
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 3-18-2016
Driver Version: 10.18.13.6213
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 4 GB
C:\Program Files\Rhino WIP\Plug-ins\Commands.rhp âCommandsâ
C:\Program Files\Rhino WIP\Plug-ins\rdk.rhp âRenderer Development Kitâ
C:\Program Files\Rhino WIP\Plug-ins\RPC.rhp âRPCâ
C:\Program Files\Rhino WIP\Plug-ins\RhinoRender.rhp âRhino Renderâ
C:\Program Files\Rhino WIP\Plug-ins\rdk_etoui.rhp âRDK_EtoUIâ
C:\Program Files\Rhino WIP\Plug-ins\rdk_ui.rhp âRenderer Development Kit UIâ
C:\Program Files\Rhino WIP\Plug-ins\NamedSnapshots.rhp âSnapshotsâ
C:\Program Files\Rhino WIP\Plug-ins\RhinoCycles.rhp âRhinoCyclesâ
C:\Program Files\Rhino 6\Plug-ins\RhinoResurf\RhinoResurf_r6.rhp âRhinoResurfâ
C:\Program Files\Rhino WIP\Plug-ins\Toolbars\Toolbars.rhp âToolbarsâ
C:\Program Files\Rhino WIP\Plug-ins\3dxrhino.rhp â3Dconnexion 3D Mouseâ
C:\Program Files\Rhino WIP\Plug-ins\Displacement.rhp âDisplacementâ
C:\Program Files\Rhino WIP\Plug-ins\NamedPositions.rhp âNamed Positionâ
Well, I guess the first thing I would do is try updating the video driver, itâs from early 2016âŠ
I did update it to the latest version and it didnât help. Although when I run Rhino in safe mode everything is smooth again in wireframe.
Hmm, that does indeed seem like video problems⊠But I really donât know how to proceed from here. @DavidEranen ?
@cyzc Have you checked directly at NVIDIA website for a newer version? I think for there is a newer one: http://www.nvidia.com/Download/index.aspx?lang=en-us
Windows canât find the newest version sometimes.
Seems like itâs the Rhino Resurf plug in that is causing the issue, which I guess is written for Rhino 5. I disabled it and now itâs back to normal.
OK - thanks for letting us know.
-Pascal
So,
same problem now on my computer⊠RH6 64bit and latest SR, Windows 7 64bit.
Takes extremely long if i use _invert _hide command
I run RH in save mode without all plugins and this works fine with the invert, hide
So it must be a plugin which causes this problemâŠ
Activated one by one of my plugins to find out which is the âbad boyâ
Finally looks like itâs the âVRayâ Plugin - latest Version.
Georg
Have you contacted ChaosGroup to let them know?
No, not yet now, i can do this, if this is the best wayâŠ
It is the only way (-;
Does âIsolateâ just do the same steps as invert hide or is it a different code?
Hi all - Isolate
is using Invert
plus the âhide bucketsâ provided by the -Hide
and -Show
commands, but behind the scenesâŠ
-Pascal
Any news on this?
I just got the same behaviour. Isolate takes a long time to think on some large files. But it used to be fast before.
I just tried it with 125k spheres.
Isolate and Unisolate seemed reasonably snappy to me.
It seems a bit faster than Invert+Hide and Show.
I just tested a fix this week for Isolate that effects the V6 Mac WIP, so the code did get touched.