Importing OBJ to substance painter, Cant keep layers


Im trying to export an obj from rhino and to keep three objects on separate layers for paint once in substance painter.

No matter what settings I use it all ways ends up as all objects on one layer.

Any ideas ?



Hi Glenn - I used these settings:

image (965 Bytes)

Does that work in Painter?


HI Pascal,

No unfortunately.

I think I misunderstood the difference between layers in rhino and texture sets in painter.

I can assign a different texture to each object ( or multiple objects ) in rhino and then export as an fbx, the when I import in to painter the different textures create texture sets per object.

Cheer’s for having a crack, think I need to watch more tutorials !