Import textured model to Rhino (with vray)

I want to import textured object to rhino to populate an interior scene, render then with vray.
There’s plenty of high quality model to download on internet, usually .max, .fbx, or .obj and .mtl files. I tried some and never manage to import the model and the texture correctly mapped.
Is there any chance I could use those without having to learn 3ds max to make my render ?
For example this site has a huge collection of model, is there any way to use those with rhino ?


hey there,
I am having the same problem and am wondering, if you found a solution by now?

searching the forum I just came across these two issues, which helped a little (at least to understand a bit more), but didn’t get me to a “drag-and-drop” solution for fbx files. :confused: