@ SSuzuki
I use linear quad-dominant component in Ex03_ShellMeshWithCurveConstraints.gh
But thr result is still pure tri mesh
Ex03_ShellMeshWithCurveConstraints.gh (44.8 KB)
@ SSuzuki
I use linear quad-dominant component in Ex03_ShellMeshWithCurveConstraints.gh
But thr result is still pure tri mesh
Ex03_ShellMeshWithCurveConstraints.gh (44.8 KB)