I have a model (Rhino 5 x64 approx 60mb) that I need to render with multiple materials and texture (10 to 15 per) schemes. My thought is that if I have a render farm I can set up the scheme and send the render to the farm. I would then open a different scheme variation (3dm file) modify - then send to render farm - while the previous is being rendered. This loop would continue for 8 or 10 variations. Currently these renders take 2 -3 hours each and my workstation is basically unworkable during the render.
Study has indicated that a render farm is the answer but I have questions regarding the setup for maximum workstation performance. The optimal rendering time is not my primary concern at this point.
- Can I push the render button -> send to farm then close that session of Rhino and start a new session on my workstation?
- Where should the farm manager be hosted? Workstation - farm node - other win7x64 computer on network.
- Should all the resource files (3dm & materials) be hosted on a NAS? This is where I plan on saving the renders produced by the farm.
- Is there something else I should be thinking about?
Refurbished computers are cheap at this point and my intent is to start with 2 identical Intel Win7x64 machines for the farm and add more as the project demands. Is RAM a critical issue? 4 GB is standard but I can buy up to 16GB per if need be. Are there any other considerations?
Thanks for any input,