Hi - we do internal and architectural design and renders and moved over from Sketchup /Vray as our files started crashing at about 250meg (which got you a fairly detailed small room) . I am loving the accuracy of modelling etc and have started our first real project - however I am at clay stage, have no furniture any only two materials but my file size is about 300M - is this sustainable? whats it going to be when i have materials, furniture and objects - eeek have we made a wrong decision?
I think you just need to find a less dense mesh setting that is a compromise between detail and file size. Perhaps you save out smaller areas with denser mesh if you are going to do close ups.
Thanks - I notice its only when the fire place was added - would normal practice be to proxy that item?
Rhino Render can render projects that have tens of millions of polygons, of course a bit depending on your hardware as well.
I often look at files of 500MB to over 1GB.
Approaches that help with rendering:
- use blocks when you repeat objects, like doors, wall panels, etc.
- use large textures only where you know you have close-ups or will occupy a relatively large portion of the screen
- use custom meshes with lower density for objects that aren’t fully visible
- hide objects that aren’t going to be visible at all - like glassware and cutlery in closed cupboards that have no windows or openings to see through, other rooms that are behind closed doors, etc.
Thanks for the reply - this has given me some comfort about size and some good tips to develop my work flow.
I need to investigate blocks - we had been utilising Vray proxies which perhaps works the same way?