Hello! How is it possible to give Loft a thickness and bake the resulting geometry as a closed mesh?
So this would be the beginning:
I tried it with Offset and Close Mesh, but it destroys the geometry. Would be very thankful for help!
Hello! How is it possible to give Loft a thickness and bake the resulting geometry as a closed mesh?
So this would be the beginning:
I tried it with Offset and Close Mesh, but it destroys the geometry. Would be very thankful for help!
I would have the same question with my attached file.
1.gh (8.3 KB)
How can I let it work with this shape, without a break in the strip? And is there also a way to set the number of subdivisions?
The Mobius cannot be made with [offset surface] because it is a form of connection with the front and back opposite each other when going around the circle.
I think you need to get an iso curve and Sweep.
Thank you for your answer. Do you have an idea how this can be done with iso curve and sweep?
I have here another approach but it also doesn’t work:
2.gh (11.0 KB)
as Masaki Said, it is Challenging to deal with offsetting a Mobius since it flips directionality, Same situation happens in dealing with Meshes, since the facenormals flips.
Please find the attached, It requires Bubalus from Food4Rhino:
2_W Babaulus.gh (11.0 KB)
Also Same Solution with Pufferfish
2_W Pufferfish.gh (10.2 KB)
Cool, thank you. Is there a way to regulate the number of subdivisions?
Hello, thank you. I have tried that now. Unfortunately, it doesn’t get super smooth:
Here is the current file:
1.gh (8.1 KB)
Is there an another/better way to make it smooth? It should be perfect for a 3D print with a very high solution.
Oh, this looks good! Thank you!