Help is needed!
Painted using a contour of an object (“Twisting” tool).


It seems everything is OK.

But when approaching the edge, you see gaps.

How to fix them?
Help is needed!
Painted using a contour of an object (“Twisting” tool).
It seems everything is OK.
But when approaching the edge, you see gaps.
How to fix them?
Hi Russlav - this can be cleaned up by setting a more accurate display mesh - please see
http://wiki.mcneel.com/rhino/meshfaq
-Pascal
Hi Russlav- you will always be able to zoom in enough to see gaps at some level. The best control is the ‘Maximum distance edge to surface’ - set that to .1 or .01 and see how it goes.
-Pascal
The gaps can not be removed completely?
Correct - but that is because the render mesh is not the surface:
http://wiki.mcneel.com/rhino/meshfaqdetails
"Although Rhino is a NURBS surface modeler, it uses polygon meshes created from those surfaces for visualization purposes. So what you see on the screen when the model is shaded is a special, invisible polygon mesh (the render mesh) that is attached to the actual NURBS surface.
Why? For quick shading and rendering. While a mesh has the advantages of shading speed and adjustability, there is a disadvantage. The render mesh is always an approximation of the surface, so there are almost always gaps between the faceted render mesh and the actual smooth surface."
-Pascal
There is no physical gaps. Just visual.
Thank you!