I tried to contour the forms and then used a combination of sweep and loft on the rebuilt contour curves to try and recreate the forms. I also tried Drape, without much success. However, I am having trouble figuring out how exactly to remodel it so that it can be a single surface instead of a complex polysurface.
The original geometry was created from massing boxes, which I brought into Maya and connected together by bridging edges, then smoothed the mesh.
My end goal is to create something that is super simple so that I can import it into Revit and create walls from faces.
Here is the file with my attempts:
massing_question_23-03-25.3dm (11.4 MB)