How to patch a Pipe Connector

PipeJoinery.gh (12.1 KB)
I have attached a grasshopper definition for making a Multi Planar Pipe Joint using the Pipe component. But some corners need to be solid and I should be able to fillet the Edges.
I tried using multipipes but it doesnt create a perfectly cylindrical pipe joint.
I would appreciate it if anyone had any thoughts about it.
Thank You,
Karan Shah.

Here’s a way:


PipeJoinery.gh (21.5 KB)
Notes:

  • I reordered your pipe fragments
  • Your initial pipes weren’t capped, so they weren’t actual solids. Though this can be taken care of later using ‘cap holes’, you’d end up with a weird hole or opening at the top of the joint where all fragments come together.

Check it out, let me know if it works.