Hi,
I break the upper selected part from the main part and now I want to move it along the object z-axis, but it’s moving along world z. What did I wrong?
Best -
Micha
Hi,
I break the upper selected part from the main part and now I want to move it along the object z-axis, but it’s moving along world z. What did I wrong?
Best -
Micha
Micha,
I feel Bongo 2.0 is a bit inconsistent concerning the use of Worldspace vs Objectspace.
So no, you do not do something wrong.
A workaround (I often use) is to make the object child of a proxy (point or whatever). In keyframe 0 the orientation of the proxy is set using rotation data. Now the actual object (child of the proxy) will move in ObjectSpace of the proxy.
A sample: MoveWorld.3dm (59.9 KB)
Luc
I understand, nice workaround. Thank you for the quick help!!!
My pleasure!