Iโm going to make a shape on the right. How do you make it with the line on the left? I tried network sf and it came out so weird.
you could approach it in this way, making two pipes, then trim and make a blendsurface. The attached is just for topology and not an optimized example:
blendsrf_approach.3dm (309.7 KB)
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Thank you for my question. I would really appreciate it if you could answer one more question. I will send my file. Can you take a look?
line.3dm (79.6 KB)
Whatโs your question?
btw: you could also consider QuadRemesh (200 faces in this example, detect hard edges off, to SubD)
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I love it Thank you for helping
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