I have an object in a scene and I want to hide that objects “surface edges” while keeping surface edges on for the rest of the objects. Currently Im only able to toggle the surface edges in the display settings, but this applies it to the entire scene. Any way to remove it from a given object?
what s the use ?
you want to generate a image / rendering / screenshot ?
you can duplicate the displaymode and remove show edges from the copied display mode.
than use setObjectDisplayMode for the only object without edges.
but this display mode is consistent - meaning it will override all other modes…
if you re in wireframe mode, the object might still be shaded… for example.
hope this helps - kind regards -tom
Thank you. That worked!