Hello,
I’m looking for a precise way to set object Z values to exactly 0.0 in Rhino, without relying on moving or translating the objects.
What I want to achieve:
-
Do NOT move objects along Z using translation
-
Do NOT rely on bounding box or
-z_minlogic -
Instead, directly set all geometry points’ Z coordinate to 0.0
-
Keep X and Y coordinates unchanged
-
Ensure the result is mathematically exact (no floating values like 1e-15)
What I have tried:
-
Moving objects by
-z_min→ results in very small residual values -
Using bounding box calculations → still not exact
-
Using control points (grips) → seems closer, but I want to confirm best practice
My concern:
Even extremely small deviations from zero cause issues in my workflow, so I need a method that guarantees true zero at geometry level, not just visually or approximately.