Hi,
I ran “smash” command and flattened the surface based on its UV map. Then I added bunch of circles on it. Now, I want to flow them along the main surface. Please guide me. The file has been saved in V6.
Thanks.
1.3dm (163.9 KB)
Hi Alex - it can be done, but it’s messy -
- Explode the curve and create three separate surfaces. If you Extrude rather than join, Explode or ConvertExtrsuion to make surfaces.
- Join
- UnrollSrfUV with Explode=No
- Arrange the circles on the result
- CreateUVCrv for each face in the unrolled result, choosing the circles that lie on each face as the curves.
- ApplyCrv to each face in the 3d object.
1Flow_PG.3dm (549.7 KB)
-Pascal
1 Like
You can also use _Squish command on your surface, place your circles on “squished” surface , then run squishBack to replace your curves on base surface with minimum distortion
As squish procude polycurves, just rebuild those curves.
Squish.3dm (1.0 MB)
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Thanks.
Thanks