Ah thanks a lot! Extending it a bit really sounds like a smart work around haha.

Maybe I should mention that this is my first grasshopper project and I’m not exactly sure how certain things work yet. This part is mostly copied from a tutorial I found on voronoi patterns.

I’ll try to explain shortly how I got what I got here:

I started with this surface:

I populated the surface with populate geometry. I then added a boundary box and the voronoi box which resulted in these curves:

https://imgur.com/sh6sp00

So far everything seems to be going great. The next few steps I think I understand but I wouldn’t have thought of them myself. First all the curves are seperated at their intersecting points, then points are created at each intersection.

And these points are used to create closed polylines. In the results you can see it’s kinda “missing” the corner points…

https://imgur.com/7YuhOv7

I did try to add these points manually and add them to the input of the PolyLine box as points or the discontinuity box as curve. Both didn’t do what I wanted.

Is this clear enough to maybe help me solve it in a “clean” way? I prefer not fix it in a sloppy way haha

Thanks!!