this being my first post here.
I need to create an organic relief on the surface of a ring which is rounded in both directions.
the InterpCrvOnSrf lets me draw the curves directly on the ring, but it’s tricky to control and requires points editing.
is there a way to edit the curve’s control points without leaving the ring surface?
there’s the On-surface Snap option but it is Greyed out
I could draw the curves flat within a CreateUVCrv boundary, then FlowAlongSrf them only this would be a limiting compromise here, and i hope there is a good way to edit the curves directly on the ring’s surface.
many thanks for all this wealth of information here in this great forum