I’m going through the EXLAB tutorial series for Grasshopper and I came across this type of Mesh.
How does one do this kind of Mesh?
The closest I could come up with was exploding a Cone/Cylinder mesh, while retaining its base, but the mesh has no subdivisions along the radii.
I’ve browsed the Mesh Tools and Mesh Creation tabs, and did several attempts to no avail.
Is it possible to edit the density of a Mesh?