Hi, everybody. Short question. Where is the parameter that controls the density of the surface in render view. Rino options-Mesh-Density set to 1.And here’s what happened
Hello - are those objects far from the World origin? And, do they pass Check
? The one on the right looks like RebuildEdges
might possibly help, or DupBorder
, Untrim
, and then re-trim.
-Pascal
Thanks. Try it now.
Hello - it’s a surface but not a pretty one - the edge curve looks like this:
Is this made in Rhino? In any case, make it again with a half circle, a line and PlanarSrf
.
-Pascal
It’s made in a rhinoceros. Yes, I think it would be better to redraw it faster. Thanks, Pascal.