How to create surface that resembles the sand on the beach?


I am struggling to model a surface that has a form like this:

Any tips would be great!

Thanks very much

YouTube “rhino topographical map” or something of the like. There are several tutorials. It’s essentially a mountainous area scaled down!

I do it by creating a surface, rebuild command or cage edit. This can be tedious for something of your scale though. Anyways doing a quick search on topography in grasshopper or rhino should do the trick!

Or if you will render in the end it may be beneficial to use Vray or rhino render sand materials with a texture.