How to create gap in a model between different surface

Hello i have to always create gap between surface i’m looking for a way to do it in the more efficient way for esthetical reason but alsi because nothing is perfect in real life too you always have this spare space ! How would you do ? Thanks in advance !!!

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difficult to see since all things you show here have a slight gap. or is that a reference image?

in edges like in wall corner etc the lighting would take care of that due to being naturally omitted, something which ambient occlusion kind of fakes.

in geometry touching other surfaces i always see to it that the edges have a slight rounding/fillet/chamfer of some sort, you can also just make a bit of a distance… if that is what you mean.

then there is also edge softening under the property panels, which only creates a soft edge for rendering purposes.

but naturally one would measure the room exactly then build in the furniture and stuff which joins nicely with surfaces just look flatter by nature. and other things have a natural tolerance, so if you create a model with tolerance settings then there is nothing more you would have to do anyway.

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Hi Julien - Perhaps you mean Shutlines?


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Pascal -
Hi !
Is there a version of Shutlines that works in Rh-6 ??
Seems this guy’s working in 6 and his question was re: 6 .
If there IS a version of Shutlines that DOES work in 6 THAT’D be WONDERFUL !!
Is it maybe like an add-on of some sort we can ADD ?

Otherwise for THIS guy’s solution , I’d likely suggest he try setting the Edgesoftening for the trim or wall components that intersect the flat ceiling (if that’s where he wants his “gap” ) , to a larger value , something like 1/4" scaled to his application .
This would give him the “appearance” of a “gap” , without
him having to model it in .
With leaving edge softening of OTHER similar components
(other wall sections . etc. ) at their more normal smaller settings , the resulting visual disparity would gain him the “virtual” gap he’s seeking while retaining design dimensionality , one of the HUGE advantages TO Edgesoftening ! .

I really am interested in the shutlining !!

Thanks !

  • C .

@cfee shutlining should work from Rhino 5 onwards. If that’s not the case I suspect some plugin is not correctly loaded / enabled

Hi ! so the command “shutlining” should work in R-5 AND R-6 too ?

yes it should-
BUT it’s fakery and is only used for renderings (or 3d printing if you extract the render mesh and print that)

you can also do what’s called a “pipe trim” as well… project a curve, make a pipe out of it, and then use that pipe to trim your gap. That results in “real” geometry that you can use for “real” things like data transfer or cnc machining.

(3d printing is “real” too it’s just a different process when you extract the render mesh)