I created a complex surface by lofting several curves together. I then triangulated this curve with the intention on fabricating it by eventually unrolling it with Ivy. I triangulated it with a tutorial I watched on Designalyze, but if there is a simpler way (I’m pretty sure there is), then please feel free to share the solution. I included a screen shot of the components I used to triangulate my curved surface.
Anyways, based on an attractor curve, I’m offsetting the triangulated surface edges a given amount, and I wish to trim these triangles out of each triangulated surface. This is what I’m having a hard time figuring out. I’ve tried doing a surface split selecting my surface component and the offset edges, but I have not had any luck yet. I also tried to do a surface brep split, but also to no avail.