Im trying to understand the logic behind their surface commands. It seems there are some commands exclusive to Rhino or Solidworks, but you should be able to achieve the same geometry with both, since both are NURBS based? Maybe someone here is also using both programs.
Iād say boundary surface in SW is closer to being network surface in Rhino, rather than Edge Srf. The boundary surface in SW will pretty much always end up being a deg 3 multi span surface, even if the input geometry is higher degree and single span. Much like the result you get from Network Srf. Edge srf respects the degree and spans of the input geometry but has no allowance for boundary conditions so you have to use matchsrf after creating a surface using edgesrf.
Ruled surface in SW is an entirely different beast to sweep1 in Rhino. I guess extrude curve/edge with draft in Rhino covers one of the options of SW ruled surface.
What youāre missing is that the essence of āsurfacingā is point-pushing, all the tools are, from the perspective of decades of doing this, and yes exaggerating for effect, gimmicks to put in a sales pitch, useful for certain situations where quality really doesnāt matter much or you just need to get some sort of crap out(or itās the exact specific situation some tool was designed for.) Ask me to draw a sphere and Iām just gonna make a plane and start manipulating it.Quality surfacing is not about drawing some sort of wireframe and looking for ways to āfill inā the gaps.
Absolutely you can set boundary conditions in SW boundary surface. My point is you cannot with EdgeSrf, so a closer comparison in your list is Network Srf. Edit⦠whoops, I got SW and Rhino around the wrong way back there