Voronoi problem.3dm (369.1 KB)
Voronoi problem.gh (18.7 KB)
Hi everyone,
I am working in grasshopper in rhino 7 and don’t know the proper solution for this problem.
I applied a Voronoi texture according to tutorial to closed polysurface, and I want the Voronoi geometry to stay contained within the boundaries of that polysurface, after I run MultiPipe on it. Parts of the final pipes clip through the original geometry. But the solution to just scale it down isn’t an option, because the geometry is a helmet liner, so the outside and inside boundry has to stay the same.
I attach the geometry and grasshopper file and would appreciate any advice on the correct workflow or tools to use.
Thank you.
TLDR: keep purple voronoi geometry inside the original boundry



