I want to get the intersection where the clipping plane intersects a mesh to take some measurements. How might I be able to move my cliping plane through the mesh, stop where I want and do an intersection, so I will leave curves behind that I can then take measurments from?
create a plane on your clipping plane, mesh it and delete the surface (or hide it or whatever). set the meshed plane with SetObjectDisplayMode to wireframe so that it becomes optically less visible. group it with the clipping plane, you now have a tool which you can move around as you need and which you can use MeshIntersect with.