Hi, I am trying to make a vase.
In order to maintain a uniform thickness throughout the whole body, I tried two methods:
Scale NU and Surface Offset.
- The problem with Scale NU is I can not get uniform thickness and also it is hard to determine the thickness of the wall since it scales by proportion, not distance.
- The problem with Surface Offset is some parts of the resulting surface intersect themselves.
I do not need the resulting surface is in the exact same shape as the origin.
So my questions are:
- How can I get the controllable uniform thickness while maintaining the approximately same shape as the original surface?
- Is there a way I can just trim away the intersecting parts after the Surface Offset operation in Grasshopper?
creased vase unsolved.gh (14.1 KB)