Hello and thank you for reading my message and trying to help,
I would like to color the mesh as if it were a thermal map (gradient of higher and lower), where the conditional component would be the perpendicular distance from the point on the mesh to the line passing through the longitudinal middle of the tunnel. The goal is to have the tunnel colored in gradients according to the perpendicular distance from the center (line).
TunnelShape.gh (9.7 MB)
Thank you very much for your attention and help.


