Hatching in v7 not working

Hi there all ye gurus,

I’m struggling to persuade the hatching tool to solid fill and let me keep the fill after having tantalizingly previewed it for me. I’m sure I’m missing something obvious, but please, tell me!

Oddly it does display hatch in the layout. :thinking:

thanks in advance,


machine stats are:

Processor Intel(R) Core™ i7-7700HQ CPU @ 2.80GHz 2.80 GHz
Installed RAM 32.0 GB (31.9 GB usable)
Device ID AB7336A2-F193-496C-8BE1-7E00F03D6DE1
Product ID 00325-96157-89397-AAOEM
System type 64-bit operating system, x64-based processor


Can you run the command SystemInfo in Rhino and copy/paste the results here? Note also, that despite the image above, you do not have the latest version, we are at SR 11…

Hi, Yes sure. I didn’t realise I wasn’t updated. I’ll get to it.

Rhino 7 SR10 2021-9-13 (Rhino 7, 7.10.21256.17001, Git hash:master @ 68677dc86520a0de9485d8b8fa2e841e757733f3)
License type: Commercial, build 2021-09-13
License details: Cloud Zoo

Windows 10.0.19043 SR0.0 or greater (Physical RAM: 32Gb)

Computer platform: LAPTOP - Plugged in [100% battery remaining]

Hybrid graphics configuration.
Primary display: Intel(R) HD Graphics 630 (Intel) Memory: 1GB, Driver date: 10-14-2020 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce GTX 1050 Ti (NVidia) Memory: 4GB, Driver date: 7-5-2020 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 451.67
> Integrated accelerated graphics device with 1 adapter port(s)
- Video pass-through to primary display device

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 7-5-2020
Driver Version:
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB

Rhino plugins that do not ship with Rhino

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.10.21256.17001
C:\Program Files\Rhino 7\Plug-ins\WebBrowser.rhp “WebBrowser”
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoScript.rhp “RhinoScript”
C:\Program Files\Rhino 7\Plug-ins\IdleProcessor.rhp “IdleProcessor”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.10.21256.17001
C:\Program Files\Rhino 7\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.10.21256.17001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\Alerter.rhp “Alerter”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.10.21256.17001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.10.21256.17001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”

Hi Giles -

If, in a new file from a factory-default template, you make a rectangle and use that to create a solid fill, does that stick? If it does, could you post a file where it doesn’t?

Hi Wim, here’s a file in which it doesn’t stick.

It did successfully stick on a new factory-default template large-inches in a rectangle.



MHrhino.3dm (190.9 KB)

Hi Giles -

How are you trying to apply a hatch to these curves?
There are 9 closed curves in that file - 7 of those create the “LK160” name. The two others are very short curves that appear to be garbage.
The other 82 curves are open. I don’t know what your intentions here are. You might want to run the CurveBoolean command on all curves and click outside the boat. That will generate an outline that will hatch.

Hi Wim,

Thanks, I’ll try that command. I didn;t really need closed curves as I’m just in 2d, but i’ll see if that sorts the hatching. It’s just the black hatching in the first image I’m trying to acheive.