I have a closed polysurface, which is rotated relative to world axes.
I want to move it relative to it’s own axis,
so I try to set Gumball to “align to object”,
unfortunately nothing happen. It stays world cplane…
Why is it?
By the way, if I make same thing with a surface - then it is work fine.
Hi Rachel - some objects have an inherent plane that can be found by the gumball and others do not - polysurfaces, for example. What you can do is RelocateGumball to the axis you want on that object, and then it should remember that,