This is an exercise that I need to redraw according to the image, but I don’t know anything about Grasshopper. What do you think we need to do to get such a ceiling, and can you help me simulate it? I will be more diligent when I have a demo to learn from.
I’ve made it this far, the goal is to create a Voronoi pattern along the edge towards the center and flow back to the object. How do I arrange the Voronoi from the outside in?
Could you provide this .gh file?
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unnamed.gh (8.2 KB)
Untitled.3dm (119.7 KB)
I use Rhino 8 and ShapeMap
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This is determined by the patterns on the plane, so you need to design patterns on the plane.
For example, using QuadRemesh here to create symmetrical patterns, and then mapping them onto 3d shape with Shapemap,
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Can’t you share all (rhino and grass file)?
SmFacedDemo02.gh (63.5 KB)
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DEMOCHECK.3dm (1.3 MB)
DEMOCHECK.gh (11.8 KB)
Where is it going wrong that the divided lines are not balanced? How to reduce the Y-axis division grid while keeping the X-axis the same?
The quantity is determined by QRsetting, but how to keep the y-dimension at 6 while reducing the x-dimension?
QuadRemesh might not be that smart. If you have specific requirements for the pattern, you may need to redesign the flat pattern yourself. Just fui,
SMDemo03.gh (66.2 KB)