Hi all,
With grasshopper 1.0, computation is very slow and caching geometry is just a horror !
The difference is obvious with gh 0.9 (rh5)
Why ?
Hi all,
With grasshopper 1.0, computation is very slow and caching geometry is just a horror !
The difference is obvious with gh 0.9 (rh5)
Why ?
You probably want to attach a definition that illustrates the problem.
It would be good to attach the result of the Rhino 6 command _SystemInfo
.
I can’t share a file, but just selecting the same items with gh 0.9(rhino 5) or gh 1.0 (rhino 6) doesn’t take the same time !
For my _SystemeInfo with rh6
Rhino 6 SR6 2018-6-26 (Rhino 6, 6.6.18177.16151, Git hash:master @ abeff9e9af62a0e02a9eb52efa77e179a682f2c7)
Licence type: Commerciale, version 2018-06-26
License details: Cloud Zoo. In use by: Blanc Aurelien (aurblanc)
Windows 7 SP1 (Physical RAM: 32Gb)
Machine name: HP-Z420
GeForce GTX 780/PCIe/SSE2 (OpenGL ver:4.5.0 NVIDIA 352.86)
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height
Vendor Name: NVIDIA Corporation
Render version: 4.5
Shading Language: 4.50 NVIDIA
Driver Date: 5-11-2015
Driver Version: 9.18.13.5286
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 3 GB
You might want to try updating your GPU driver. There might be some speed improvements to be had with a recent driver for your GTX 780.
Okay, I’ll try that. Thanks for your time.
for your information the time difference is the same on other more recent PC
It’ll be hard to tell what the reason is without a way to reproduce.
If you have third-party plug-ins installed you could try disabling them, restart Rhino, then see if there is any improvement. If not, then really, a file that reproduces your problem would be very useful.