Hi, grasshopper newbie question.
I have been playing around with 2D Hexagon and Polygon Patterns.
Is it possible to create a grid of 2D hexagons with each scaling via non uniform vertices? My thinking is that I could then control these via a series of attractor points. See attached image of the kind of thing I’m trying to create parametrically.
Thanks advance for the help!
Maybe something like this?
or these two
You can also check out Daniel Piker’s Mobius Transformation component in Kangaroo.
Mobius Hexgrid.gh (8.0 KB)
Absolutely, there’s a lot of great material on this topic, and my doc is only the briefest of introductions. I’ll add a bigger links section later, but some that come to mind are:
this 9 part video series (available in many languages):
Here’s another shorter but nice one I saw just the other day, exploring this through VR:
The page that did most to first get me interested in the topic was this one by Thomas Banchoff:
For something drier maybe this book(…
Morph_Hex_Grid.gh (20.0 KB)
Not quite like the original image but fun to play with.
How about updating to Kangaroo 2.0, which was released 4+ years ago? Works great in R5:
My mistake, I thought I was using K2.
K1 still works great
Also, I’ve forgotten how to do springs from lines in K2
Thanks for the great suggestions guys.
Set me off in the right direction.