Gold material. How to setup something for a basic design development evaluation

for that it is best to use a normal map. Example render:

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these are very good!

Can these be found somewhere? Or can they be made?
[I don’t have Adobe’s Substance which I assume is the best place to go]

I made the normal map myself, based on a scratch pattern, I’ll pm you the normal map and hdri I used for that image. I think for small objects like these it helps to have something like a cloth for sense of scale.

thank you very much,
I will try to set up a scene + material with them tomorrow
[it’s a little late here now]
eventually [or much sooner] I will need to learn how to create maps by myself.

with best regards
Akash

with some grunge mapping to the glossiness and some dirt mapping to the reflection color you can make the piece look more old/worn/handmade. Example using this model

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Poderia me dar uma amostra de como conseguiu este efeito? Pode ser um print da aba materiais e rendering. Eu tenho conesguido efeitos bem interessantes no render do rhino 6.0.
Veja a foto.
Obrigado

It’s a self made scratch image converted to a normal map. If you want I can share the normal map, send me a pm

This is a small part of it. Original is too big to post here.