Just starting to take things out of Rhino and go into max. I have been using some .obj and some .3ds format for exporting.
My question is, is there a way to export a complex model from rhino entirely made of relatively clean quads? This would be great for going to max, but perhaps Im asking to much?
Any process, plugins or general workflow info would be much appreciated. Tried a good deal of Googling but have yet to come up with anything conclusive.
oh., ps. saw some discussion of the meshing in MOI, but could figure out what exactly the benefit is to meshing in MOI. Can anyone fill me in?