I’m looking for some help generating a gridshell from a mesh surface. To give you an idea of what I’m aiming for, here’s my inspiration – I’d like to wrap it around an existing massing:
Hello Scott, thank you for your suggestion. Generating the pattern I’m looking for would definitely be more straightforward on a surface-based massing. I’ve even found tutorials that demonstrate that approach successfully:
Unfortunately, my massing can’t be a surface because it’s a mesh derived from a SubD multipipe. Since a surface is fundamentally 2D geometry defined by a U and V grid, paneling works better on surfaces, but that option isn’t available to me.
I wonder if there’s a way to apply a similar approach to a sorted mesh. Do you have any thoughts on this?