I have a design I’d like to test but have no idea where to start!
The principle of the idea is to have a sphere in net form (hebdomicontadissaedron for example)…and have this be able to unravel and then close back up?
Seem like they are somewhere on the right track but they seem to unravel and then flatten adjacent.
Actually what is in this image is quite accurate aside from the piece on the right!..in the way that it unravels from the top most point.
It is more the motion/opening that I’m interested in, rather than the finalised unrolled geometry.
That is brilliant!
Thank you so much.
I’m trying to tweak it but not butcher it!..so sorry for asking more questions, but is there a way to flatten the final framing as there is an arch in it?
Also, what would be the best way to create a thickness to these surfaces, and to create a pane within the center of the panels (and finally but not a big issue…can it chamfer the edges?)
Ah thank you1…I did actually like the edges between the panels…the mesh seems to smooth those out and loose them?
I tried it with your original but the loft between the surfaces doesnt quite work!
I tried capping it to no avail!
Very true, and fully understand your sentiment.
I normally do, however HS Kim had done such an amazing job and I realised I was just butchering his initial script so didn’t post my amended efforts as it was getting far beyond my skill level unfortunately (as attached!)