Hello, I have a questions regarding the FlowAlongSrf command. I I have a 3D textured surface that I want to flow along a curved surface. However, the textured surface will be deformed according to the target surface. This deformation can be altered by altering the target surface’s control points.
The solution (I reckon) is to maintain a regular pattern of the control points on the target surface, is there a way to achieve this without altering the points individually? The target surface is obtained using the Rhinoresurf plug-in.
Any tips/hints are appreciated.