Flattening an object

essentially what I am looking for is taking a 3D scan with color and flattening it out. Sort of if you were to take a globe and open it up to appear flat. What I am trying to accomplish is scanning an object into rhino and 3D printing it. I would also like to be able to print out a flattened 2D image of that model onto vinyl to be able to seamlessly wrap it around the 3d printed object. The end goal would be to take a 3D printed head and wrap it with vinyl to look like an actual face and avoid painting afterwards.


// Rolf

I was doing some research and I believe what i’m looking for can be compared to uv unwrapping.