the main cylindrical object has two protrusions. The one on the far right had a FilletEdge command performed on it, and had a correct end result, then panned the object to be able to see the left one, and requested the exact same command on that protrusion
I repeated the command after checking for any imperfections on the original object. Couldn’t find anything wrong. The same weird errors again. Any idea why this happened? What do you advise to try and resolve this issue?
It is different, but still not producing the required result. The bottom part of the fillet surfaces are open.
Also, the back of the object is now ruined… Problematic fillet command - Not yet solved.3dm (735.3 KB)
Anything I could have done on my part to solve that?
I believe that’s the problem, there was small surface as you can see, what I have done, I deleted it and extend surface, and cut it against the other one. That’s gave me just 2 surfaces which I was able to do the fillet.