Had a first look at Rhino on a top of the line Retina MacBookPro11,3 with dual video cards, 10.9.5.
Rhino reports Mac is running on the NVIDIA GeForce GT 750M 2048 MB, however, 3D performance was so slow as to be effectivly unusable with a single object with any complexity. In this case it was a single polysurface with lots of rounded perforations. All shade modes rotated poorly except Rendered, which rotated reasonably well.
All Rhino OpenGL appearance settings set to - None. OS X Displays set to - Best for Display (FWIW, I tried all the modes from Larger text to More Space…and read the various posts about Retina Macs)
Rhino and System Information both report that the Nvidia is active over the Intel Pro. Interestingly, VirtualBox running Win 7, with experimental 3D enabled which pipes the OpenGL to the host card, when displaying the model with Creo, rotates the file smoothly in all modes.
The file rotates well in Rhino on a couple other models of non Retina desktop iMacs, as well as a 5 year old Pro with Nvideo GT120.
Can’t post the model but here is an idea of its complexity.
Rhinoceros version: 5.0 Wenatchee 2014-12-02 (5A599)
IronPython version: 5.1.2014.1006
Language: en (MacOS default)
OS X version: Version 10.9.5 (Build 13F34)
Third party kernel extensions
Hardware model: MacBookPro11,3
Processor: Intel Core i7-4850HQ CPU @ 2.30GHz
Memory: 16 GB
Architecture: Intel 64 bit
Graphics: NVIDIA GeForce GT 750M 2048 MB
Memory: 2048 MB
Screen size: 1440 x 900
Displays: Color LCD
Apple: Internal Memory Card Reader
Microsoft: Microsoft 3-Button Mouse with IntelliEye™
Apple Inc.: Bluetooth USB Host Controller
Apple Inc.: Apple Internal Keyboard / Trackpad
OpenGL version: 2.1 NVIDIA-8.26.28 310.40.55b01
Render version: 2.1
Shading language: 1.20
Maximum texture size: 16384 x 16384
Z-buffer depth: 24 bits
Maximum viewport size: 16384 x 16384
Use texture compression: No
Mip map filtering: None
Anisotropic filtering: None