Export to blender

Hello

Is it appropriate to prepare objects created in Rhino to export and texture them in Blender?

For example: clean the patches of the various polysurfaces of an object by redoing or editing this object?

Thanks

Hi @bilico

Yes I do it all the time, model in Rhino and export to Blender and uvw unwrap there.
Too bad we don’t have an applink for Blender from Rhino. 3dcoat has one that works really well for exporting directly to blender and from blender to texture paint in 3dcoat.
RM

Do you know of a tutorial that explains this process?

Thanks

Hi @bilico

There’s many tutorials on Youtube if you go there and search in their search engine.
Here’s one that might get you going.

Rhino to Blender - 3D Model Export with Materials - YouTube

RM

Moi 3D does have it.

Hi @Marek5
Cool it figures.
Michael Gibson used to be with McNeel I think he’s one of, if not the creator of Rhino.
RM

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Yeah, I know, he’s a great guy, always helpful.

Moi for a fraction of price of any other software has the great export capabilities and many nurbs based operations possible, more flexible even than in Rhino. Simple but powerful tools always at hand.

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What is the most complete format to export from Rhino to Blender? Why?

Is there a plugin to optimize the export? For example: a plugin that exports the layers?

Thanks

import_3dm-master.zip (251.0 KB)
I got it from Github.