I have big model about 1300 polysrf and 1,7 GB weight. I trying to export this to Unity or even 3DSMax for optimize.
What I have done jet:
- Change whole models to mesh and reduce mesh. FIle size- 500mb but when exporting Rhino of course caltulating mesh one more time even it is mesh. Why?
- Took origin models and just export this to obj or fbx but when i put this into 3dsmax they have strange surface that dont exist in origin and I have thousands of them. Some strange holes created.
- Finally the worst thing is when I exporting no layers no object names are exported to.
My program version is Rhino 6, 6.11.18348.17061. I really need to export this to Unity3d without this it not have any sense.