Problem with Rhino export as .obj and .fbx
We are currently planning a large aquarium installation. I have created a Rhino file with a lot of imported parts like water controllers etc. which was very big at first. To make my Rhino file smaller I imported the parts as a block including materials. This worked well and the file was much smaller.
Now I come to my questions:
We want to export the file both as obj. with materials, but the file has suddenly again 8GB. Do you have a tip how I get the file smaller?
Also, we still want to export the file as a .fbx file to import it into an AR app, again the same problem, way too big.
Maybe you have an idea how to make this work.
Many many thanks already
Best regards from Mannheim