I am challenging myself in trying to create an algorithm to produce objects like in the following pictures.
I just started by the vertical lines and i cannot find a way to cull the lines within the other Brep.
I used the intersection curve/brep component to find the points but the following is very blur for me.
Can someone help me on this please? Also, regarding the horizontal, is there a way to link each curves to tour all the breps as the same time?