Drawing Machine Kinematic System

Hi all,

I’m looking at making a more complex version of my initial drawing machine test, originally posted here (for reference):

Kangaroo Kinematic System

Here is the simple version of what I am trying to achieve that is working fine. Note the “bending” input maintains an aligned straight line anchored at the midpoint “t”


Here’s the file:
ND_DwgMachine_05.gh (29.6 KB)

The problem I am stuck on is in the more complex version of this script with 3 cogs and 8 line segments. The bending component is not working how I would like it to, yet. Here is an annotated diagram of what am trying to achieve. Note the two line segments that I would like to “align”. I can’t seem to figure out why the bending component is not working in this simulation
37%20PM
Here’s the script:
ND_DwgMachine_06.gh (13.9 KB)

Any advice or suggestions would be most welcome. Is it not working like the simple version because the line input is a closed polyline? Or, have I not correctly ordered my data trees?

Many thanks in advance,

Nic

@DanielPiker, do you have any thoughts on this?

scissor_V2.gh (67.2 KB)

start the timer in the green group.

it’s not the same as you are planing but maybe a starting point

Hi, @Konrad, Thanks!

This indeed gives me some alternative ideas to try. Appreciate your sharing this.

I’ll give this some further effort and hopefully be able to post an update again soon.

i’m working on this kinematic system machine (with a new goal from Dan Pinker):

Mecanisme_autoGenerador.gh (20.9 KB)