Dendro Invalid Mesh - Pufferfish Mesh Rebuild Fix

And to link with another discussion

“Simple” C# codes are quite the same, but I made some mistake, so I correct it here
Charlie one

   M.Vertices.CombineIdentical(true, true);
        M.Faces.CullDegenerateFaces();

Mine (corrected)

Mesh result = mesh.DuplicateMesh();
result.Faces.CullDegenerateFaces();
result.Vertices.CombineIdentical(true, true);
result.Vertices.CullUnused();
result.RebuildNormals();
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