Hi,
I’m trying to take an arbitrary object and use a box as a “deformation guide”.
My use case: I want to take any arbitrary Brep, arrange multiple copies of it around a circle and deform it so it is continuous. The screenshots and the GH file hopefully clarify what I mean.
In the doc below I arranged the object as I need them and then I created a “box” that I would like to use to deform the object.
Is there a way to do this?
morphing_example.gh (30.4 KB)