The shading of blocks is darker than the one of the original object.
Is that intended ?
You shouldn’t be able to visually tell the difference between a normal polysurface and a polysurface inside a block. Can you send me this sample? Thanks
I sent you the model.
The darkening effect is not constant : it kind of flickers (making it even worse).
Also, I noticed that sometimes a block instance will be dark, and another one will be OK as in the following capture :
Thanks, I got the model and will try looking at this soon
The model you sent is pretty big and I can’t find any blocks that look “wrong”. Can you help pare down the model to help me see what you are seeing?
Hi Steve, I sent you an e-mail where I explained that it seemed to be linked to the display of PictureFrames.
Did you read it ?
I did get your email, but couldn’t find anything that looked dark in the model
Don’t you see THIS
Please send us a 3dm file that exhibits this problem!
The problem still persists even if I close the file and open again.
The block is dark on my system too in a default Shaded display mode.
Added to the pile:
I think this may be because the block was “mirrored” or rotated 180º when inserted.
The developers are working on this.
I changed them many times and rearranged them in my models again and again. They were drawn in Rhino and then imported as a Revit family a few times, Hard to tell their history.