Block display

After having avoided them for many years now, I thought that I’d give blocks another shot as I’m working in a heavy file with repeating geometry.

Is there something one has to do to make them shade correctly in all shading modes? I’m seeing them - mostly - displayed in wireframe in my custom mode but also in the default shade mode. It’s fine in Ghosted and Rendered but not in X-Ray.



This looks like a bug I probably introduced in the latest WIP. There are massive changes being made to the underlying display engine and regressions like this are expected. I have a regression suite that I run when making changes, but it looks like shaded blocks need to be added to the mix

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That’s OK.

Could you - pretty please - add ClippingPlanes to that mix?