I’ve been meaning to give blender a go. I periodically test it every year or so to see if it is any more intuitive. It always was a hugely frustrating app because it was so obviously incredibly powerful but it’s UI was completely alien to me. Everything seemed to work in a sufficiently different way to any other app I’d used that it was just too painful.
It seems that things have improved.
Anyway, the reason for this post is that I’ve noticed Cycles is far faster in blender than in Rhino v7. I appreciate that it’s been integrated in blender for years longer. But, I was wondering if there are any other more fundamental reasons why performance is so much better? Is it a question of iterative optimisations, or is Cycles (raytrace) in Rhino just inherently slower due to compromises that have had to be made to integrate it?
I made some screen grab videos showing it, but they are far too big to upload here. Suffice to say that blender is many times faster.